Game Development Careers

Create Compelling In & Out of Home Arcade Experiences



Shaping the face of modern arcade experiences

LAI Games is a global leader in creating accessible and social arcade experiences that delight players across physical and virtual worlds.  Our goal is to craft the most engaging, rewarding and innovative games and experiences for players at home and location-based entertainment venues such as arcades, barcades, bowling alleys and family entertainment centers.   We push the boundary of what’s possible, combining technology and creativity to design and build category-defining, award-winning titles that have become modern arcade staples, such as Speed of Light, Let’s Bounce, HYPERshoot, HYPERpitch and Virtual Rabbids: The Big Ride. Arcade Legend, LAI Games first consumer VR title will launch on Steam and the Official Oculus Quest store in 2022.

Work in an environment that rewards your curiosity

Being the member of a small team you’ll have direct influence over project outcomes and be able to see the impact your work contributes to the game development team and business as a whole.

Motors, mechanisms, lights… with people working on a range of different projects, our studio is a hive of activity.  If you walk to the kitchen to get yourself a drink you’re likely to see 2 or 3 different things that peak your interest. It’s inherently a work environment that rewards curiosity.

Create the Future of Technology

LAI Games stays at the forefront of innovation, solving problems and creating solutions in the game creation process that other companies haven’t even considered.  Be part of a team that doesn’t just work with cutting edge technology, but also creates it.

Help us Develop VR Games for Meta Quest, Viveport and Steam!

Along with the launch of Arcade Legend next year, LAI Games is ramping up its development on VR for both in-home and out-of-home entertainment.  See current openings and apply for jobs below.

Current open positions

Position/Division Summary:

Our development team consists of passionate gamers, driven to make the most fun, engaging and rewarding games and experiences for our players. We collaborate, evaluate, and iterate on everything that goes into the game, with a strong focus on “easy to play, hard to master”, and great user experiences.

Our Game Programmers enjoy all elements of development, leveraging their experience, passion, and alignment with the design team, to drive the production of almost every aspect of our game development, from gameplay logic and physics, to shaders, audio, UI and beyond. One of the most unique and engaging aspects of arcade games is the range of technologies and interface devices used to deliver memorable gameplay experiences. Motivated by the diversity of products, projects and technologies they’re exposed to in their role, our Game Programmers thrive in the collaborative environment that drives the integration of these game elements, delivering incredible, physical games and experiences that no PC, console or mobile can replicate at home. 

Key Responsibilities:

  • Design and develop software with a high standard of code quality, stability, maintainability, readability, and performance.
  • Collaborate with a team of programmers, artists, and designers to build asset pipelines, workflow processes and per-project development tools that are stable, elegant and efficient.
  • Collaborate with a team of programmers to advise the best software packages, hardware platforms, and techniques for implementing features, systems and tools.
  • Advise the development team with the scope and resources required for new product ideas, new features and improvements to our existing game catalogue.
  • Work with electrical engineers to integrate custom hardware interfaces and implement tools for thoroughly testing hardware.
  • Contribute to the design of new product ideas and features.

Required skills and experience:

  • Strong experience using Typescript and Firebase platform
  • Experience using GoLang and gRPC framework
  • Experience with DevOps (build pipelines, CI/CD, monitoring, etc)
  • Experience working in teams with version control systems such as Git or Perforce.
  • Experience with a variety of software development tools and practices such as unit testing, build automation, design patterns, data-driven development, etc.
  • Able to thrive in a diverse, collaborative team working productively and autonomously
  • Strong communication skills in English, both written and verbal.
  • A passion for games is critical as you’ll be collaborating with the games development team and contributing to LAI Games products.

Nice to have skills ( not mandatory ):

  • Experience using C#
  • Experience developing Native Web Applications
  • Experience developing for Linux

Position/Division Summary:

LAI Games is a world leader in innovative, rewarding, and accessible arcade games and VR attractions for venues around the world, as well as consumer VR, games, and services.  

Our development team consists of passionate gamers, driven to make the most fun, engaging and rewarding games and experiences for our players. Our Game Programmers enjoy all elements of development, leveraging their experience, skills, and passion to drive the production of almost every aspect of our game development, from gameplay logic and physics to shaders, audio, UI, and beyond. 

One of the most unique and engaging aspects of this role with LAI Games is the variety of projects and range of technologies used to deliver memorable gameplay experiences. In the short term, this role will focus on the development of a consumer VR game. In the longer term, you’ll have the opportunity to collaborate on anything from more consumer games, to arcade titles, Virtual Reality experiences, and beyond.

Motivated by the diversity of products, projects, and technologies they’re exposed to in their role, our Game Programmers thrive in the collaborative environment that drives the integration of these game elements, delivering incredible, physical games and experiences unlike any other.  

Key Responsibilities:

  • Design and develop game software with a high standard of code quality, stability, maintainability, readability, and performance.
  • Collaborate with a team of programmers, artists, and designers to build asset pipelines, workflow processes, and per-project development tools that are stable, elegant, and efficient.
  • Collaborate with a team of programmers to advise the best software packages, hardware platforms, game engines, and techniques for implementing games, features, and tools.
  • Advise the development team with the scope and resources required for new product ideas, new game features, and improvements to our existing game catalog.
  • Co-develop and integrate custom hardware interfaces and peripherals.
  • Diagnose and resolve issues with current and past projects, and test to ensure stability.
  • Contribute to the design of new product ideas and features.
  • Rapidly prototype and iterate on new game ideas to evaluate their fun, feasibility, and market fit.

Required Skills and Experience:

  • Strong experience with C# and Unity3D games targeting PC platforms.
  • Strong experience with common gameplay features such as physics, animation, user interfaces, state machines, shaders, networking, etc.
  • Strong understanding of PC hardware performance, benchmarking and optimization.
  • Experience working in teams with version control systems such as Git, Mercurial, or Perforce.
  • Able to thrive in a diverse, collaborative team working productively and autonomously
  • Strong communication skills in English, both written and verbal.
  • A passion for games is critical as you’ll be collaborating with the games development team and contributing to LAI Games products.

Special Requirements (nice to have):

  • Experience in VR development.
  • Experience writing other software such as C++ DLLs, APIs, servers, or websites.
  • Experience with a variety of software development tools and practices such as unit testing, continuous integration, data-driven development, etc.

Position/Division Summary:

Our development team consists of passionate gamers, driven to make the most fun, engaging and rewarding games and experiences for our players. We collaborate, evaluate, and iterate on everything that goes into the game, with a strong focus on “easy to play, hard to master”, and great user experiences.

Our Game Programmers enjoy all elements of development, leveraging their experience, passion, and alignment with the design team, to drive the production of almost every aspect of our game development, from gameplay logic and physics, to shaders, audio, UI and beyond. One of the most unique and engaging aspects of arcade games is the range of technologies and interface devices used to deliver memorable gameplay experiences. Motivated by the diversity of products, projects and technologies they’re exposed to in their role, our Game Programmers thrive in the collaborative environment that drives the integration of these game elements, delivering incredible, physical games and experiences that no PC, console or mobile can replicate at home. 

Key Responsibilities:

  • Design and develop software with a high standard of code quality, stability, maintainability, readability, and performance.
  • Collaborate with a team of programmers, artists, and designers to build asset pipelines, workflow processes, and per-project development tools that are stable, elegant, and efficient.
  • Collaborate with a team of programmers to advise the best software packages, hardware platforms, and techniques for implementing features, systems and tools.
  • Advise the development team with the scope and resources required for new product ideas, new features and improvements to our existing game catalogue.
  • Work with electrical engineers to integrate custom hardware interfaces and implement tools for thoroughly testing hardware.
  • Contribute to the design of new product ideas and features.

Required skills and experience:

  • Strong experience using Typescript and Firebase platform
  • Experience using GoLang and gRPC framework
  • Experience with DevOps (build pipelines, CI/CD, monitoring, etc)
  • Experience working in teams with version control systems such as Git or Perforce.
  • Experience with a variety of software development tools and practices such as unit testing, build automation, design patterns, data-driven development, etc.
  • Able to thrive in a diverse, collaborative team working productively and autonomously
  • Strong communication skills in English, both written and verbal.
  • A passion for games is critical as you’ll be collaborating with the games development team and contributing to LAI Games products.

Nice to have skills (not mandatory):

  • Experience using C#
  • Experience developing Native Web Applications
  • Experience developing for Linux

Position/Division Summary:

Your mission is to help forge the art pipeline, using your breadth of skill and experience to work between art and engineering to help us bring this game to life. Your role is rewarding and varied; your domain extends anywhere from modeling tools, to rendering improvements. Our team looks to you to solve hard problems using knowledge, creativity, and teamwork, ensuring that we hit performance while maintaining high visual quality.

Our ideal candidate has extensive experience as a technical artist, with deep understanding of the Unity game engine and game creation tools. If you value working in a highly collaborative team that celebrates artistic passion, creativity, innovation, and a strong desire to make big contributions to amazing games and experiences, we think this will be a great fit for you.

Required Skills and Experience:

  • Comprehensive experience with Unity 3D
  • Deep understanding of runtime performance and how to scale and optimize visuals for different platforms from low-end to high-end hardware
  • Thorough knowledge of particles, VFX pipelines, and shader processes used in game development
  • Experience with real-time and baked lighting in Unity 3D
  • Strong communication, collaboration, and problem-solving skills
  • A minimum of 3 years experience in technical art in the games industry
  • Passion for playing and making games

Nice to have experience, non-mandatory:

  • Experience developing games for VR
  • Experience creating 3D assets
  • Familiarity with 3D rendering principles and/or shader authoring
  • Familiarity with animation rigging toolsets and workflows
  • Experience with Substance Designer and Painter

What do we offer:

  • Performance bonus scheme
  • Annual personal technology fund of $1,000 to buy games, toys and tech
  • Annual Timezone Powercard so you can enjoy all the latest arcade games
  • Training and education programs
  • Private medical, dental and life insurance coverage
  • Flexible working hours
  • Monthly self-directed personal development days
  • Finish work early every Friday afternoon for social drinks and games
  • Work in a dynamic, creative arcade/workspace
  • Team events – being a part of the out-of-home entertainment industry, we like to have frequent team events and enjoy what the industry has to offer

LAI Games is a global company committed to growing our employees along with the business. We’ve worked hard to foster an intensely collaborative and creative environment, a diverse and inclusive employee culture, and training and opportunities for professional growth.

Position/Division Summary:

We’re looking for a Concept Artist that will create the art that empowers the team to realize the vision of our games, from what you see and explore in the virtual world, to the physical cabinet you interact with at the arcade. This is a highly creative role for an artist with a vibrant imagination coupled with a high degree of artistic skill.

Producing amazing concepts that support and further the vision of the game, this role is highly impactful and rewarding as you see the influence and impact of your contributions to the team and our projects.

Our concept artists value working in a highly collaborative team that celebrates artistic passion, creativity, innovation, and a strong desire to make big contributions to amazing games and experiences.

Key Responsibilities:

  • Create environmental concepts that include landscapes, architectural designs, props and occasional mood paintings
  • Work closely with the rest of the art team to maintain a consistent aesthetic across game assets
  • Block out assets in 3D to ensure proportions and dimensions are accurate, and designs holds up in 3D
  • Create detailed and accurate turnarounds so that 3D artists can perfectly create the asset according to specifications
  • Drive quality and consistency by providing detailed feedback and approvals for assets.
  • Iterate on in-game assets via paint overs and regular reviews
  • Participate in creative design sessions and regular art reviews
  • Work with team leads to flesh out and expand the game’s artistic direction, contributing to cabinet designs, cabinet art, in-game art, lighting, and more
  • Create benchmark art assets and best practices guides.
  • Maintain clear and concise communication, relying on effective people skills

Required Skills and Experience:

  • Self-motivated, great communication skills, and teammate
  • 3+ years experience as a concept artist
  • Mastery of digital content creation tools such as Photoshop and Illustrator
  • Excellent visual communication skills, deep understanding of composition, colour theory, values, forms, shape language and silhouette
  • Able to carry an idea from the conceptual phase to the finished concept, and an understanding of how to adapt these ideas to real-time game environments
  • Experience using version control systems such as Perforce or Git
  • Working knowledge of software packages such as Maya, 3Ds Max or Blender
  • A passion for video games

Nice to have experience, non-mandatory:

  • Experience creating high-quality 3D models, textures, and UV maps
  • Experience working with task management tools (JIRA, Trello, etc)
  • Experience concepting VFX
  • Experience implementing assets into Unity 3D
  • Experience with UI/UX designs
  • Experience working in VR / AR
  • Experience in Substance Painter

What do we offer:

  • Performance bonus scheme
  • Annual personal technology fund of $1,000 to buy games, toys, and tech
  • Annual Timezone Powercard so you can enjoy all the latest arcade games
  • Training and education programs
  • Private medical, dental, and life insurance coverage
  • Flexible working hours
  • Monthly self-directed personal development days
  • Finish work early every Friday afternoon for social drinks and games
  • Work in a dynamic, creative arcade/workspace
  • Team events – being a part of the out-of-home entertainment industry, we like to have frequent team events and enjoy what the industry has to offer

Position/Division Summary:

Our UI/UX designers are the champions of the end-user, crafting and guiding the user experience for each of our games and products. You’ll work closely with game designers, artists, and engineers to conceptualize, design, and iterate in support of all gameplay features and systems, with the ultimate objective being to deliver the world’s most delightful arcade experiences.

Responsibilities:

  • Work with game designers to translate game system requirements into amazing user experiences
  • Craft a delightful and consistent user flow for each product’s target platforms (VR, arcade cabinet, desktop, tablet, phone, etc…)
  • Create wireframes, concept sketches to support purposed UI interaction models
  • Leverage a deep understanding of the product vision to create remarkable visual identities and design languages that support the user experience
  • Work collaboratively with project teams, and iterate using feedback and user testing to drive and polish features to a high-quality state
  • Collaborate with a team of artists and engineers to carry design from concept into final implementation
  • Craft UX artifacts to communicate solutions (flows, wireframes, prototypes, etc.)
  • Design and visualize user interface screens, transitions, animations, and VFX.

Experience:

  • A minimum of 5+ years’ experience working as a UI/UX designer in gaming, or related digital interaction design field
  • Bachelor’s degree or equivalent experience
  • Strong understanding of usability design principals
  • Deep understanding of information hierarchy, layout design, UX process, and usability design principles
  • Awareness of current trends in user interface design
  • Ability to make independent creative decisions, get stakeholder buy-in, and work with a team to execute
  • Able to work well with a team in a dynamic, cross-discipline, and iterative setting
  • Excellent written and verbal communications skills
  • A passion for video games, and user interface design
  • Proficient in relevant design tools

Nice to have:

  • Strong knowledge of mobile device and OS-specific design patterns (iOS/Android)
  • Experience working in 3D

What do we offer:

  • Performance bonus scheme
  • Annual personal technology fund of $1,000 to buy games, toys and tech
  • Annual Timezone Powercard so you can enjoy all the latest arcade games
  • Training and education programs
  • Private medical, dental and life insurance coverage
  • Flexible working hours
  • Monthly self-directed personal development days
  • Finish work early every Friday afternoon for social drinks and games
  • Work in a dynamic, creative arcade/workspace
  • Team events – being a part of the out-of-home entertainment industry, we like to have frequent team events and enjoy what the industry has to offer

LAI Games is a global company committed to growing our employees along with the business. We’ve worked hard to foster an intensely collaborative and creative environment, a diverse and inclusive employee culture, and training and opportunities for professional growth.